Showing posts with label Gearbot War. Show all posts
Showing posts with label Gearbot War. Show all posts

Saturday, February 18, 2012

Title change for Megaman Netplay game to avoid Capcom rape

So, I have been chatting around about making this game and people think it is a good idea. Some people did bring up legal issues and at first I thought that I could just ignore Capcom. Then, I started thinking if this game actually became big then I would want to port to the 360. The problem with that is that I cannot use copyrighted material. That means I will have to change the name of this along with assets. The project name for now is called Gearbot War which will have a similar flow to Megaman but altered gameplay due to multiplayer. The bad thing about it is the more I work on it the more I want to compelete Pizza Man. The good thing is I keep my source code for both games so that means I will eventually complete them.

Wednesday, February 8, 2012

Total stop on Sybon Action... Switching gears to Megaman Netplay

So, I decided to put a stop to Syobon Action as it will not generate a crowd to actually play. I know people do enjoy the game but it becomes frustrating in a sense that the normal person would not attempt. I realized that I am pretty busy at work and I am always learning so many new things. Since I am doing these things I cannot concentrate on making original content for my projects. With that said, I am shifting to a project that does not require me to do a lot of content creation. This project is Megaman Netplay, well it is called that for now. This game is a little bit in response to the following actions by Capcom: Releasing Megaman Online in Korea only, Cancelling Megaman Universe, Cancelling Megaman Legends 3 along with DLC. I noticed a lot of people are bargaining with Capcom to finally see what they want but I figured I can take the power in my hand. I plan to borrow all sprites from Capcom with proper credits shown. I want this game to basically be a multiplayer Megaman type game with simplified arcade logic. This game will be netplay using the lidgren-network-gen3 library and hopefully I will be able to create a level maker. I will try to keep this blog updated with any real statuses.

Also, apologies to anyone that was waiting on a Pizza Man demo. This game will resume some other time.